Far Cry 5 feels like a return to the formula that made Far Cry 3 so successful. Its expansive map is open within 20 minutes of starting the game; able to be explored and dominated from the get-go. Because of this, it’s instantly enjoyable.
For a game which celebrates freedom within its world, though, Far Cry 5 makes one crucial mistake that results in this world becoming immediately restrictive; microtransactions.
It costs a lot of money to buy in-game weapons, which means a lot of time spent exploring and collecting currency; a surprising amount of time considering how quickly you could acquire weapons in previous games of the series. However, you can buy silver bars with real money, which can be used to purchase weapons within the game.
Whilst I don’t necessarily oppose microtransactions, it does seem like the progression in Far Cry 5 has been slowed as an excuse for players to buy silver bars and gain access to weapons at a faster rate. This isn’t game breaking, but definitely hindered my enjoyment of the game.
Being able to purchase weapons at a faster rate would have allowed me to further experiment with play-styles and be able to take more risks. However, due to the slow progression, you’re far more restricted with your play-styles.